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Super Mario Galaxy

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System:
Nintendo Wii
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Genre:
Platform
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Publisher:
Nintendo
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Developer:
Nintendo EAD Tokyo
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Release: TBA, 2006 ..............................................
Online: No ..............................................
ESRB: Rating Pending (RP)
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With the Nintendo Wii set to be launched this holiday season Nintendo has been pulling out all the big guns in the months leading up to the launch. E3 2006 was no exception with Nintendo showing off all of the major franchises in all their “Wii glory.” And what would a Nintendo booth be without a new Mario game? Mario Galaxy is the latest installment in the Mario console franchise.
Unlike the odd Mario Sunshine, which took the series to a rather remote island, Mario Galaxy is taking Mario to a much grander and exciting locale, outer space. That’s right boys and girls, after all the adventures in the Mushroom Kingdom Mario is finally traveling to the final frontier. Seems some pesky alien has abducted Princess Peach (can the girl ever get a break?) and it is up to everyone's favorite Italian plumber to go and save her. It is nice to see there is an enemy besides Bowser causing the trouble but who wants to guess the big bad Koopa isn’t involved?
The level shown at E3 2006 known as Star World was a huge departure from the normal Mario levels seen in the past. The best way to describe Star World is a grouping of unique small planets high above the atmosphere. Each one can be traversed in a few seconds, and gives a weird sense of gravity. What is cool is how each planet looks to present a distinct challenge. Some of the planets are littered with enemies, while others challenge gamers to find a way off the small planet to the next one. It may not sound fun on paper but trust me, after spending a good amount of time with the game the planets are a welcome change from the worlds of Mario Sunshine and even Mario 64. The biggest plus? Not once was the camera wonky as it has been in previous Mario games. This alone should make hardcore Nintendo fans jump up and down with joy.
But being this is a Mario game on the Wii one would expect the title to take full advantage of the Wii’s abilities. Mario Galaxy does just this, but makes sure the original ways of controlling Mario which have become so popular over the years, remain fully intact. Controlling where Mario moves is done solely with the thumbstick on the Nunchuck attachment to the Wii remote. Jumping is just how it was before as well making the transition to the Wii remote almost painless.
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